Compound Bow V1.1 - Full Release


๐Ÿน Compound Bow v1.1 — Full Release

After weeks of iteration, fine-tuning, and player-side testing, the Compound Bow Datapack has reached its first full release.

This update finalizes all core mechanics and closes out the beta cycle with a stable, feature-complete build.

๐Ÿ› ๏ธ Whatโ€™s New in v1.1:

  • ๐Ÿ“Œ Fixed a novel Player_ID edge case discovered during testing of the autofarm datapack (currently on hold). Players no longer retain id_assigned on logout, resolving ID collisions on rejoin.

๐Ÿšจ Patch Support

Although this is considered a Full Release, patch versions (e.g., v1.1.1, v1.1.2) will still be issued for any bugs found.

๐Ÿ”ฎ Whatโ€™s Next?

Future updates will focus on new content, if requested by the community. Possibilities include:

  • ๐Ÿน New arrow types (e.g., explosive, spectral)

  • ๐ŸŽฏ Skill-based mechanics or draw-based particle trails

  • ๐ŸŒ Worldgen integration or progression-based unlocks

Files

CompoundBowPackage.zip 53 kB
34 days ago

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